Weapon Tier Rankings in Delta Force
- Quick Links
- Rankings Overview
- S+ Category
- S Category
- A Category
- B Category
- C Category
In many shooter games, developers strive for a balanced environment where all weapons are equally effective. However, some weapons inevitably rise above the rest, creating a noticeable divide. This trend is evident in Delta Force , where the arsenal ranges from lackluster options to top-tier selections. Players often gravitate towards a limited number of firearms during gameplay, highlighting this imbalance.
To enhance gameplay variety, certain weapons are restricted to specific classes and operators. Despite having a total of 52 firearms, including sidearms, players can only focus on upgrading a select few for sustained use. Understanding which weapons dominate the battlefield can provide a crucial advantage, making the effort to level up those choices more rewarding.
Rankings Overview
The following classification organizes the weapons available in Delta Force into five distinct tiers: S+, S, A, B, and C.
Weapons positioned higher in this hierarchy exhibit superior performance in combat, taking into account factors such as damage-per-second (DPS), ease of use, recoil control, and the potential for modifications.
Here’s a breakdown of what each tier encompasses:
- S+ Tier: The elite. Weapons in this category are unparalleled, showcasing exceptional capabilities and the highest effectiveness when fully upgraded.
- S Tier: Excellent choices. While these weapons may not reach the pinnacle of the S+ tier, they offer solid performance and are generally easier to access, whether through simpler unlock requirements or more user-friendly handling.
- A Tier: Strong options. These weapons are reliable in battle but their effectiveness can fluctuate based on the specific map or the team’s position.
- B Tier: Average selections. While they are usable, these weapons fall behind others that provide a more advantageous performance in combat situations.
- C Tier: To be avoided. These weapons deliver subpar results compared to most alternatives, significantly increasing the risk of losing engagements when utilized.
Overall, a majority of weapons up to the A tier remain quite effective, with the S+ tier being home to the ultimate "meta picks" that dominate in firepower. It's important to note that this evaluation is based solely on the base attributes of the weapons in warfare mode, without considering the enhancements that attachments can provide.
This tier showcases the top-performing weapons in the Delta Force arsenal . It’s common to see a significant portion of players utilizing these firearms due to their outstanding effectiveness. With an unparalleled time-to-kill (TTK), these weapons dominate the battlefield , and with the proper attachments, they can achieve impressive precision.
Weapon Name
|
Category
|
Accessible By
|
Overview
---|---|---|---
SG552
|
Assault Rifle
|
Assault, Recon
|
Often regarded as the most overpowered assault rifle in the game, the SG552 boasts incredible range and a high rate of fire , making it formidable in close-quarter engagements.
CAR-15
|
Assault Rifle
|
Assault, Support, Engineer, Recon
|
The CAR-15 stands out as one of the most user-friendly meta assault rifles. With minimal recoil , it pairs well with larger magazines, transforming it into a long-range powerhouse.
M4A1
|
Assault Rifle
|
Assault
|
The M4A1 competes closely with the CAR-15 regarding recoil management but is lighter, offering greater mobility at the cost of some accuracy.
CL-19
|
Assault Rifle
|
Assault
|
This weapon excels in mid-range combat , particularly on maps like Ascension and Shafted, thanks to its rapid aim-down-sights speed .
SMG-45
|
Submachine Gun
|
Support, Recon
|
Leveraging Delta Force’s subpar damage drop-off, the SMG-45 is a formidable option in close combat. It features an exceptional fire rate and superb accuracy without drawbacks.
M250
|
Light Machine Gun
|
Engineer
|
An engineer's dream, the M250 offers high damage per bullet , particularly effective when positioned strategically to wipe out enemies in a concentrated area.
S Tier
S-tier weapons may not enjoy the same level of popularity as their S+ counterparts, but they offer unique benefits that set them apart.
These weapons might be easier to acquire, excel in specific roles, or possess significant, yet to be fully realized, capabilities.
Here's a look at some notable S-tier weapons:
Weapon Name | Category | Usable By | Description
Scar-H | Assault Rifle | Engineer, Recon |
An excellent choice for novices, the Scar-H strikes a fine balance between damage, recoil management, and customization possibilities.
M7 | Assault Rifle | Engineer |
The M7 caters perfectly to engineers, boasting impressive damage and penetration akin to an LMG, making it a formidable AR option.
AUG | Assault Rifle | Engineer, Recon |
While it would rank higher if not for its inconsistent vertical recoil, equipping it with recoil-reducing attachments can turn it into a versatile weapon suitable for any battlefield.
SR-3M | Submachine Gun | Support |
Renowned as a close-range powerhouse, the SR-3M excels in handling, fire rate, accuracy, and aim-down-sight speed, making it deadly on short-range maps.
Vector | Submachine Gun | Support |
The Vector shares many advantages with the SR-3M but has a lower damage output. It compensates with a remarkable fire rate, providing ample burst fire opportunities.
MP5 | Submachine Gun | Support |
Considered one of the most adaptable SMGs available, the MP5 can be customized to fit various play styles, whether focused on range, speed, or damage per second.
Bizon | Submachine Gun | Support, Recon |
With its swift time-to-kill and large magazine capacity, the Bizon remains a top-tier choice among SMGs, consistently relevant and a strong counter to assault rifles.
QJB201 | Light Machine Gun | Engineer |
The QJB201 stands out due to its lightweight design, allowing for mobility combined with its LMG firepower. Various loadouts can enhance its lethality dramatically.
93R | Pistol | Assault, Support, Engineer, Recon |
The 93R is widely regarded as the most powerful pistol available. Its burst firing capability offers quick time-to-kill and the potential for multiple eliminations.
This tier showcases a variety of weapons that, while not the most popular, certainly hold their own in combat effectiveness.
A-Tier Weapons Overview
When considering the A-tier weapons in Delta Force, you’ll find that investing weapon XP cards for upgrades can be worthwhile, although there are some important considerations. These firearms tend to be either highly situational, reliant on specific maps and playstyles , or they may feel underwhelming without certain attachments to address their limitations .
Here’s a breakdown of some notable weapons:
K416
Category: Assault Rifle
Usable by: Support
Description: The K416 excels in environments with confined spaces, showcasing its deadly effectiveness at close range . However, its recoil can hinder performance at longer distances .
AKM
Category: Assault Rifle
Usable by: Assault
Description: Renowned for its familiar design, the AKM's raw power is a cornerstone in combat. Enhancing it with accuracy-boosting attachments transforms it into a formidable weapon on open maps.
AS VAL
Category: Assault Rifle
Usable by: Assault
Description: With the fastest time-to-kill (TTK) among all guns, the AS VAL comes with a disappointingly low magazine capacity , often leading to premature reloads during firefights.
AK-12
Category: Assault Rifle
Usable by: Assault
Description: This weapon serves as a versatile option, boasting solid accuracy, damage per second (DPS), mobility, and range . Yet, it doesn’t particularly shine in any specific area.
ASH-12
Category: Assault Rifle
Usable by: Assault
Description: The ASH-12 mirrors the AKM's traits, delivering high damage output ideal for aggressive gameplay. However, low recoil is not part of its design .
G3
Category: Assault Rifle
Usable by: Engineer
Description: Often underrated, the G3 offers a decent TTK and can be customized for various builds, but it tends to be more effective in defensive roles .
P90
Category: Submachine Gun
Usable by: Support
Description: Known for its high fire rate and good accuracy , the P90 can achieve multiple kills. However, its damage output may require support to secure kills .
Uzi
Category: Submachine Gun
Usable by: Support, Recon
Description: The Uzi stands out as one of the more reliable SMG choices in the game. Its range makes it versatile across maps , but it can be overshadowed by more powerful options.
Vityaz
Category: Submachine Gun
Usable by: Support
Description: Similar to the Bizon, the Vityaz features a moderate fire rate and decent handling . However, it's too balanced to truly excel in any one area .
PKM
Category: Light Machine Gun
Usable by: Engineer
Description: This LMG is effective when you find a well-defended spot, offering high damage potential . While it may not be the top choice among LMGs, it performs adequately in defensive positions.
M870
Category: Shotgun
Usable by: Assault, Support, Engineer, Recon
Description: The M870 delivers the classic combination of damage per second, rate of fire, and reload speed , making it a top contender in close-quarters combat, although it struggles outside confined spaces .
SV-98
Category: Sniper Rifle
Usable by: Recon
Description: This sniper is particularly ruthless in defensive scenarios , excelling in mid-range conflicts and pairing well with 3.5x and 6x scopes for flexibility .
M700
Category: Sniper Rifle
Usable by: Recon
Description: Agile and accurate, the M700 is another potent option for defense, though it tends to be more suited for close-range engagements .
Mini-14
Category: Marksman Rifle
Usable by: Recon
Description: The Mini-14 is easy to manage due to its high fire rate , making it the sole viable marksman rifle for mid-range confrontations.
G18
Category: Pistol
Usable by: Assault, Support, Engineer, Recon
Description: As the only automatic pistol, the G18 performs admirably in close-quarters. Its TTK against agile targets is commendable, yet its recoil can be problematic on larger maps .
.357 Revolver
Category: Pistol
Usable by: Assault, Support, Engineer, Recon
Description: The two-shot capability of the .357 Revolver pairs well with its impressive range, but mastering its use requires practice .
B Tier
C Tier Weapons Overview
This tier introduces a collection of weapons that may not perform at the top level.
Many of these firearms have distinct limitations, niche uses, or simply can't compete with their higher-tier counterparts.
In the heat of battle, these drawbacks can significantly affect your gameplay, often placing you at a disadvantage compared to more robust options.
Weapon Breakdown
Weapon
Type
Available To
Overview
AKS-74
Assault Rifle
Assault, Support, Engineer, Recon
The AKS-74 faced severe nerfs post-beta, leaving it with decent damage but poor accuracy.
M16A4
Assault Rifle
Assault, Support, Engineer, Recon
Burst fire rifles like the M16A4 can be tricky. It struggles in combat unless you can secure a three-hit kill quickly.
QCQ171
Submachine Gun
Support
This weapon's main flaw is its unpredictable bullet spread, making it feel like a less effective version of the Vityaz.
MP7
Submachine Gun
Support
A less effective alternative to the Uzi, the MP7 suffers from lower damage and noticeable recoil control issues.
S12K
Shotgun
Assault, Support, Engineer
Filling the niche for rapid-fire shotguns, the S12K still struggles with damage and spread, falling short against SMGs and ARs.
AWM
Sniper Rifle
Recon
While the AWM can achieve one-shot kills, its slow fire rate limits its effectiveness unless you're targeting support players.
PSG-1
Marksman Rifle
Recon
The PSG-1 has a higher time-to-kill than the Mini-14 but is hampered by significant kickback, making it challenging to control.
SR-25
Marksman Rifle
Recon
The SR-25 occupies a strange space, failing to match the Mini-14's consistency or the sniper's long-range effectiveness, providing a mix of both advantages and disadvantages.
Desert Eagle
Pistol
Assault, Support, Engineer, Recon
The Desert Eagle is a powerful pistol but struggles with range, despite offering solid DPS and customization options.
M1911
Pistol
Assault, Support, Engineer, Recon
Boasting strong damage, the M1911 is a formidable single-shot pistol, but it can't compete with the more manageable 93R and G18 in terms of TTK.
C Tier
C-Tier Weapon Review
In the C-tier, we find weapons that truly disappoint.
These options are generally ineffective, and even their few positive traits fail to make them worthwhile.
A solid strategy is to simply pass on these and invest your experience points elsewhere.
Weapon Overview:
Weapon Name
Category
Available To
Overview
qbz95-1
Assault Rifle
Assault
This weapon is a chaotic choice; with a dreadful time-to-kill, excessive vertical recoil, and poor iron sights, you’ll need a scope attachment to make it usable at all.
ptr-32
Assault Rifle
Assault
As a battle rifle, the ptr-32 fails to impress. Its damage output doesn’t compensate for its slow firing speed, making it one of the least effective options for attackers.
m249
Light Machine Gun
Engineer
Often referred to as the "tickling gun," the m249 delivers such lackluster damage that it allows enemies to evade your fire with ease.
m1014
Shotgun
Assault, Support, Engineer
Although it has a faster rate of fire than the m870, the m1014's weak damage significantly reduces its effectiveness, pushing players towards more reliable SMGs.
r93
Sniper Rifle
Recon
The r93 struggles within its class due to its limited range, rendering it slow and far from impressive.
sks
Marksman Rifle
Recon
Despite an appealing rate of fire, the sks suffers from extreme kickback. Its performance in mid-range and close-quarter battles is unreliable unless you get lucky.
vss
Marksman Rifle
Recon
Without its built-in suppressor, the vss would rank as one of the worst weapons available. Its fire rate does little to support its chances in long or close-range fights.
svd
Marksman Rifle
Recon
The svd exemplifies the common challenges with marksman rifles; with a range limit of just 70 meters, it struggles against assault rifles. The small iron sight further complicates aiming without a scope.
sr9
Marksman Rifle
Recon
Similar to the svd, the sr9 suffers from poor iron sight visibility and an unfulfilling damage-to-rate-of-fire ratio, leaving it practically unusable in combat.
qsz-92g
Pistol
Assault, Support, Engineer, Recon
Besides its ability to kill in three shots, the qsz-92g is largely underwhelming, featuring weak handling, poor mobility, and an average fire rate.
g17
Pistol
Assault, Support, Engineer, Recon
The g17 trades essential single-shot reliability for a marginally improved fire rate, making it feel like a backup option. Its control is mediocre at best, especially against superior options like the g18 or 93r.
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